local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 71035
L0_1 = {}
L1_1 = 7103501
L2_1 = 7103502
L3_1 = 7103503
L4_1 = 7103504
L5_1 = 7103505
L6_1 = 7103506
L7_1 = 7103507
L8_1 = 7103508
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7103501"] = L1_1
L1_1 = {}
L0_1["7103502"] = L1_1
L1_1 = {}
L0_1["7103503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103504"] = L1_1
L1_1 = {}
L0_1["7103505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12326
L3_1.alias = "Npc12326"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q71035WPA_Attack"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103506"] = L1_1
L1_1 = {}
L0_1["7103507"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2045
L3_1.alias = "Npc2045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7103501_MaoChef"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q7103501_guide_310701426"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2045
L4_1.alias = "Npc2045"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7103501_MaoChef"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12326
L4_1.alias = "Npc12326"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71035WPA_Attack"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12326
L4_1.alias = "Npc12326"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71035WPA_Attack"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10204
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12326
L3_1.alias = "Npc12326"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12326
L3_1.alias = "Npc12326"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7103503_N10204_310701425"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103508"] = L1_1
quest_data = L0_1
